We’re in the era of “friendslop” games, and honestly, nobody seems to be complaining. A couple of months ago, PEAK came out of nowhere and absolutely took over the internet. The chaotic co-op climbing game became one of Steam’s biggest success stories and has already sold more than 10 million copies. Now, another indie multiplayer game has entered the spotlight, and somehow, it’s doing even better.
Meccha Chameleon has officially sold 15 million copies in just 25 days, cementing itself as one of 2026’s biggest gaming success stories. The milestone was announced by solo Japanese developer lemorion_1224 on the game’s Steam page, where they thanked players for the incredible support and teased a collaboration with a famous Japanese celebrity that’s set to be revealed next week.
Released on June 10, Meccha Chameleon didn’t take long to find an audience. The multiplayer hide-and-seek game, where players camouflage themselves by matching the colors of their surroundings, crossed two million sales in less than a week. Since then, its momentum has only continued to build.
Meccha Chameleon is currently one of the best-selling games of 2026, sitting ahead of blockbuster releases like Resident Evil Requiem, Forza Horizon 6, and Slay the Spire 2. It’s yet another reminder that you don’t need a massive budget to dominate the charts if your game is simply fun enough for people to keep playing and sharing.
Its affordable price has certainly helped. Meccha Chameleon launched at just $5.99, with an introductory discount bringing it down to $4.99. Even so, the game is estimated to have generated somewhere between $75 million and $90 million in revenue, an incredible achievement for a title made by a single developer.
The game’s popularity is still reflected on Steam, where it continues to pull in more than 200,000 concurrent players despite already passing its peak of over 340,000 players earlier in its launch window. What’s perhaps even more impressive is that the game reportedly took only two months to develop, although lemorion_1224 had apparently been experimenting with the core hide-and-seek concept for years before finally striking gold.
Between PEAK and now Meccha Chameleon, it’s becoming increasingly clear that friendslop games aren’t just a passing trend. They’re proving that clever ideas, addictive multiplayer gameplay, and word-of-mouth can go toe-to-toe with the biggest AAA releases, and in some cases, leave them trailing behind.


